Now on view in
Strange Rules
Palazzo Diedo, Berggruen Arts & Culture in Venice
Until 22 November 2026

A one-thousand-year-long film created by a learning machine.

32 generations of humans.

A transformed landscape.

A multitude of authors.

The Collective Work
The Feral is a collective artwork at the scale of a landscape - a place of learning for a specific artificial intelligence in charge of creating a film.
This environment, as it grows, is progressively populated and transformed by the interventions of artists invited — each within a period called an "Epoch" — to feed its learning, becoming co-authors of this «concrete fiction» that will unfold over the next 1000 years.

The Feral will open to the public in 2027 with the completion of the first Epoch by Fabien Giraud and the beginning of the second Epoch by Pierre Huyghe.
The Feral — Epoch 1
Fabien Giraud
In the 11th century, in a forest in the Limousin region ravaged by ergotism—known as the "burning plague"—a community of heretics lives in seclusion, deliberately inoculating themselves with ergot of rye and inhabiting its hallucinations. Convinced that the Heavenly Jerusalem is appearing on earth, they perceive it within the mud. They evolve in a world where all times and situations seem to coexist simultaneously.

This first Epoch retraces the life of Emme through a series of tableaux that constitute the machine's initial learning space.
The Institute
The Institute is a research and education platform that unfolds the concrete concepts and experiences developed within The Feral, along with their philosophical, technological, and political implications.

It is structured around three axes: an artist and researcher residency program, an online school, and an annual publication.
The Studio
The Studio aims to ensure the transferability of the technological tools developed within The Feral — both within the Institute and the artwork itself.

It offers external productions access to its expertise, as well as the rental of its cutting-edge equipment.
The Feral Engine
At the technical heart of the project, the Feral Engine is a situated artificial intelligence system dedicated to real-time audiovisual production, capable of generating operational instructions from live capture and environmental data. It powers the artwork, structures the research conducted at the Institute, and is made transferable through the Studio.
About Us
The Feral Team
Fabien Giraud & Anne StenneCo-founders & Artistic co-directors
Camille BréchignacGuest Co-Artistic Director (2026)
Grégory ChatonskyCo-scriptwriter for the AI
Martial Geoffre-RoulandAI Designer
Guillaume MenguyGenerative AI Supervisor
Camille Ollivier CruzAdministration Manager
Fabio TrotabasHead of Funding
Chloé LopesProduction Coordinator
Noé BalthazardProduction Assistant
Loïc MartinProp Sculptor
The Feral Institute Team
Ida SoulardHead of the Institute & Co-director of The School
Grégory ChatonskyCo-director of the School
Arthur MiratEvents Producer
Fellows (2025–2026)
Noé Balthazard, Guillaume Boissinot, Robin Champenois, Judith Deschamps, Hélène Delean, Filipp Groubnov, Guillaume Menguy, Eloise Vo
Association 3024
François QuintinPresident
Jules RimbaudVice President – Treasurer
Nathalie ViotSecretary
Artistic Committee (2024–2026)
Clémence Agnez, Camille Bréchignac, Tim Johnson, Raimundas Malasauskas, Philippe Manzone, Caitlin Murray, Sahej Rahal, Raphaël Siboni, Sandra Terdjman, Anna Lena Vaney, Nathalie Viot
Our Partners
Public funding
Cultural partners
Private foundations